flight simulator by BladeMaster

Flight Simulator ALTITUDE 0 ft AIRSPEED 0 kts VERTICAL SPD 0 fpm THROTTLE 0% HEADING 000° PITCH 0° BANK 0° G-FORCE 1.0 G READY FOR TAKEOFF — ENGINES OFF ⚠ STALL ⚠ W/S — Pitch  |  A/D — Roll  |  Q/E — Yaw  |  ↑↓ — Throttle  |  G — Gear  |  F — Flaps ? FLIGHT SCHOOL THROTTLE 0% CAMERA COCKPIT CHASE GEAR FLAPS RESET A/P X CLOSE ✈ FLIGHT SCHOOL 1. Basics 2. Takeoff 3. Flying 4. Landing 5. Controls ref 1 What the HUD shows you Top-left panel: Altitude (how high you are in feet), Airspeed (how fast in knots), Vertical Speed (climbing or descending), and Throttle level. Top-right panel: Heading (direction 0–360°), Pitch (nose up/down angle), Bank (wing tilt), and G-Force. Bottom bar: Status messages — it tells you what to do next. 2 Understand the physics This sim uses real aerodynamics. Your wings generate lift based on speed — the faster you go, the more lift. If you go too slow your wings stop working and you STALL — the plane drops. Always keep speed above 65 kts when airborne. 3 Two camera modes Use the COCKPIT button (or press nothing) to see from the pilot's seat — great for precision flying. Use the CHASE button to see your aircraft from behind — better for learning and admiring your plane. Tip: Press RESET any time to return to the starting position at 150ft altitude. Good for practicing without crashing! Next: Takeoff → 1 Make sure gear is down Before takeoff, your landing gear must be DOWN . Check the controls panel — GEAR button toggles it. You start with gear down by default. 2 Apply full throttle Drag the Throttle slider to 80–100%, or hold ↑ (Up arrow). You'll hear the engines spool up and start rolling forward. Watch airspeed climb in the top-left. 3 Rotate at 100 kts When airspeed reaches 100–120 kts , gently press W to pitch the nose up. Hold it for 2–3 seconds. The plane will lift off the ground. 4 Climb and retract gear Once airborne and climbing, press GEAR to r